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Remembering the only choice that mattered in Telltale's Walking Dead - Polygon

Por un escritor de hombre misterioso

Video games love to give us the illusion of choice, but most games force you to begin and end every story the same way everyone else does. The only choice that really mattered in Telltale’s The Walking Dead, for example, happened in its first season.

Remembering the only choice that mattered in Telltale's Walking Dead -  Polygon

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Remembering the only choice that mattered in Telltale's Walking Dead -  Polygon

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Remembering the only choice that mattered in Telltale's Walking Dead -  Polygon

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Remembering the only choice that mattered in Telltale's Walking Dead -  Polygon

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Remembering the only choice that mattered in Telltale's Walking Dead -  Polygon

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Remembering the only choice that mattered in Telltale's Walking Dead -  Polygon

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Remembering the only choice that mattered in Telltale's Walking Dead -  Polygon

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Remembering the only choice that mattered in Telltale's Walking Dead -  Polygon

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Remembering the only choice that mattered in Telltale's Walking Dead -  Polygon

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